AVF / OVF

The following example show the criteria that apply the administration of the MechWarrior Mechanized EuroLeague to config the AVF : Allied Virtual Force in the dedicated servers for the scheduled matchs of campaign always in the modality UNIT VERSUS ENVIROMENT and therefore in the formats Team Battle and Team Destruction.Also this example show the criteria applied to eliminate or no eliminate the unused in each drop DFTM : DropForce Tactics Mechs in the aforesaid modality and in Coop :




The AVF : Allied Virtual Force that operate on the battlefield is always a allied external force and in this example the attacking unit have established the limit of tonnage to 425 tons . In relation to the limit of tonnage established by the attacking unit the two bots of the AVF that operate on the battlefield of each drop always are of a certain class respect to the limit of tonnage established by the attacking unit : 

TONS -> CLASS
225 ----> 2 light
325 ----> 2 medium
425 ----> 2 heavy
550 ----> 2 assault 

Therefore the drops are confronted in these conditions :
The first drop must be confronted in Team Battle / Team Destruction and the MWMEL administration have configurated the dedicated server so that the randomizer of the MechWarrior 4 Mercenaries choice two heavies allied mechs.if only is neutralized one allied mech is losed the DFT Archer but if all allied mechs are neutralized are losed the DFT Archer and the DFT Thor .

The second drop must be confronted in Coop and if are not obtained at least 4 kills the DFT WarHammer is losed and if are not obtained at least 8 kills the DFT Thanatos is losed too.

The third drop must be confronted in Team Battle / Team Destruction and the MWMEL administration have configurated the dedicated server so that the randomizer of the MechWarrior 4 Mercenaries choice two heavies allied mechs.if only is neutralized one allied mech is losed the DFT Thanatos but if all allied mechs are neutralized are losed the two DFT Thanatos .

The fourth drop must be confronted in Coop and if are not obtained at least 4 kills the DFT Thor is losed and if are not obtained at least 8 kills the DFT WarHammer is losed too.

The fifth drop must be confronted in Team Battle / Team Destruction and the MWMEL administration have configurated the dedicated server so that the randomizer of the MechWarrior 4 Mercenaries choice two heavies allied mechs.if only is neutralized one allied mech is losed the DFT Drangon but if all allied mechs are neutralized are losed the DFT Dragon and the DFT Linebacker .

Of each DropForce always is losed in first place the lightest DFTM and when both DFTM they have the same weight always the suppression is applied by alphabetical order.

NOTE I : in modality UNIT VS ENVIRONMENT must be assigned 4 MechGamers to confront on the battlefield to a OVF : Opponent Virtual Force or coop-drop nevertheless in the format Team Battle or Team Destruction the 4 MechGamers are reinforced by 2 bots to complete the DropForce.

NOTE II : For each drop of each match must to be assigned a full lance and the reinforcement mechs of the DropForce must be assigned from a certain company therefore can not be assigned reinforcement mechs of different companies . Each mech only can be used one time during each match.

NOTE III : The AVF : Allied Virtual Forces are the allied mechs controlled by artificial intelligence and choiced by the randomizer of the MechWarrior 4 Mercenaries but respect to the limit of tonnage established by the attacking unit : 225 , 325 , 425 or 550 tons . Each AVF is configurated to the dedicated servers for campaign matches that need the aforesaid AVF.In modality CCFC the mechs of the AVF can be replaced by MechGamers when the server is full.

NOTE IV : The OVF : Opponents Virtual Forces are the opponents mechs controlled by artificial intelligence and choiced by the randomizer of the MechWarrior 4 Mercenaries but respect to the limit of tonnage established by the attacking unit : 225 , 325 , 425 or 550 tons . Each OVF is configurated to the dedicated servers for campaign matches that need the aforesaid OVF. In modality CCFC the mechs of the OVF can be replaced by MechGamers when the server is full.

NOTE V : In the modality CCFC the A.I. level is always 9.In modality unit vs enviroment the OVF A.I. level is always 9 but the AVF  A.I. level is always 6.